Dark Sector - 6/10
Originally based on the Sector Engine at officially announced 2004, Dark Sector's current version uses the Evolution Engine, a proprietary next-gen technology developed by Digital Extremes[1]. An in-game cinematic has also been publicly released, giving viewers a brief look at potential storylines and environments, as well as the graphics of the game. Digital Extremes has specifically stated that the clips are not pre-rendered and are actual in-game footage. Dark Sector is slated to be released in early 2008. Set in the crumbling infrastructure of a fictional Soviet-bloc country in the near future, the game features both single and multi-player action, with players working their way through a world where biological weapons are a hellish nightmare, let loose on an unsuspecting populace.
Dark Sector was originally intended to take place in a science-fiction environment, notably in outer space, with players taking the role of a character that inhabits a sleek mechanical suit with incredible powers.
In 2006, major overhauls to the game were revealed, showing a slightly different looking main character, and a noticeably less sci-fi setting. The developers (according to the November 2006 Game Informer issue) cited a shift in focus by other gaming companies and publishers as the reason for the change to a more modern setting and reducing its sci-fi elements. An interview with GameSpot has also revealed that the change in setting is intended to make the main character stand out more, as well as making the story more relatable which they say is has been written as a superhero origin story.
The game's main character is a man named Hayden Tenno, a morally ambivalent clean-up man employed by the CIA. He suffers from a real-life disease called congenital analgia that does not allow him to feel pain. On a mission in a fictional former eastern bloc nation, he is exposed to a biological compound which mutates him, dramatically changing his right arm, and giving him the ability to spontaneously grow a three-bladed throwable weapon called a glaive. As explained in Game Informer Magazine, the glaive is a part of his body, can be used to generate light, and can be controlled remotely by the player.
During the course of the game, Hayden encounters others that have been similarly mutated by the compound. However, the mutation process is painful to the point that its victims go mad. Hayden's congenital analgia inadvertently protects him from this aspect of the mutation.
Submitted by nugget
11/30/2007
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