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Call of Juarez: Bound In Blood

Call of Juarez: Bound in Blood Review

Written By Stephen Heller

Ubisoft and Techland have done well to release a solid first person shooter in the form of Call of Juarez: Bound In Blood, a prequel to the quirky Call of Juarez that graced the shelves two years ago. Competing in a field that is cramped with futuristic alien shooters, World War II simulators and Modern Warfare games, Bound in Blood provides something different from the rest of the pack.

Players are introduced to the McCall brothers Ray and Thomas, both soldiers in the Confederate army who leave their postings to save their family property from the oncoming Union forces. After the destruction of their homeland the brothers set off west to discover fortune and glory. The Confederate troops are hot on their heels due to orders from the McCall’s former commanding officer, and with some resistance from local law enforcement you’ll be battling against various factions as you eventually strive to find the treasure of Cortez. All set against the backdrop of the big wild west, Bound in Blood offers a compelling story, albeit a tad predictable, it’s outside the normal confines of what gamers are used to being fed from a shooter, and it’s a welcome change.

This is a prequel game, and chances are many of the people playing Bound in Blood have never set their hands on the first title. Fortunately, you don’t need to have played the first title to “get” what is going on, as each chapter is narrated by the youngest McCall and flesh’s out the story and character of the two brothers. It’s well done and everything ties together nicely.

You have the choice of playing as either Ray or Thomas at the beginning of each mission for most of the game which is a welcome feature. Each brother has his strong and weak points, Ray can absorb a lot more damage due to his body armor and can pick up heavy items and smash through doors. Thomas is a better shot than Ray and is more about agility and stealth. It’s a great contrast and playing a mission with one or the other will truly change your playing style to fit the situation. It’s a mechanic that is simplistic yet works so well to keep things truly interesting.

The platform elements that plagued the first title are missing from Bound in Blood, with this time round the focus being on frantic gunplay. Enemies will drop new guns for you to try out, ammo and money to spend upgrading your explosive arsenal. The game also employs a “bullet-time” esque mechanic called the concentration meter. Each enemy you kill goes towards filling up this meter, and once activated you will unleash a lashing of fury. Once the concentration meter has been filled it is only available for one minute, which is wise decision from the developers, it eliminates the ability to take advantage of the feature throughout the whole game. The difference between the gameplay styles are even evident here, Ray targets a number of enemies and brings them down in a shower of gunfire, while Thomas will perform a quick shot at anyone in his line of sight.

Once you have been fighting off waves of enemies, you’ll eventually be paired up against other enemies in a duel. It takes skill and patience, you’ll need to keep your enemy in front of you at all times, and you won’t be able to draw your weapon until you hear a bell being struck. The target reticule will directed at your enemy and through timing and skill you have one shot to land a fatal blow. It’s an exciting moment that get the blood pumping and is truly unique to the title, yet it can be frustrating enough to ruin the experience. Dependant on where your enemy is on the screen, the targeting reticule can bounce around erratically at times causing your death. In such a high tense situation that is based purely timing and reflexes you want the controls to be spot on, and unfortunately these moments can be detrimental to the experience.

While not a deal breaker the lack of variety in the enemies also brings the title down. Aside from the characters you face off against in the duel segments, there are only four or so enemies who run at you in waves. It makes it feel monotonous, and with some occasional issues with the AI just standing there waiting for a shotgun to the face, it really breaks the immersion from the west. A lot of the missions feel the same, and while they are in different locations, the same generic formula is used throughout the game. Much like a certain Ubisoft title about a creed, most of the time the mission will consist of moving to a town, blowing it to hell and moving onto the next one. There are some side missions to break the mold, but they still offer the same frantic gun play or dueling mechanics. The side missions had the potential to put the characters into different scenarios such as robberies, fist fights, saloon shoot outs, everything that we know about the wild west, but unfortunately they stick to the same formula.

Bound in Blood features an expanded multiplayer component, featuring a total of thirteen player classes. Each class has a unique armament along with varying speed and health stats which keeps things interesting. Each enemy you kill online rewards you with some cash, which can in turn be used to upgrade you character’s stats. Seven Maps are included with the game, along with five fun game modes. Wild West Legends being the standout. It’s reminiscent of Assault mode from Unreal Tournament, one side is tasked with objectives while the other side is tasked with defending said objective. This is a perfect formula for some EPIC battles and is a lot of fun.

Graphically Bound in Bloodis a decent looking game, but has some issues that ultimately let it down. From far away the rocky surroundings and ghost towns looks amazing but as you get closer you will notice that the textures are rather bland, and backed up with tremendous amounts of pop in, screen tearing, clipping and aliasing it detracts from the visuals. The PC version looks a little sharper than the Xbox 360 and PS3 versions, but still suffers from the same issues, especially if you max out the resolution 1920x1200. Regardless the game does a solid job in the visual department, running at a steady frame rate and showcasing some great particle effects.

The audio presentation is rather good, the voice acting is top notch, and the little arguments that Ray and Thomas have will resonate with brothers as similar arguments that have been had around the house. The musical score feels like an old western movie and suits the title perfectly, and the gunfire and explosions are spot on.

The Final Verdict

Call of Juarez: Bound in Blood is a fantastic sequel that really steps up and offers something different. The story is compelling and really adds more to the first title which is great. Solid gameplay elements and great characters make this title worthwhile, regardless of the technical issues in the graphical department. If you want something a little different in a shooter, this is it!

Gameplay

7.8/10

Fast and frantic gunplay in a unique setting. Bound in Blood is a lot of fun, but is hampered by repetitive missions and some control shortcomings.

Graphics

7.0/10

Graphics from a far look great, but considerable screen tearing, pop in and muddy textures really let it down.

Sound

8.5/10

The sound is spot on, the voice acting is top notch, the score fits the scene and the guns sound great.

Value

8.0/10

The single player experience is about 8-10 hours worth, but with fun multiplayer offerings you could be playing this game for a while.

Overall

8.0/10

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heller 10/07/2009
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Call of Juarez: Bound in Blood Discussions

Call of Juarez: Bound in Blood
ICU2NIT 19/08/2009 215 Posts 3,888 Views
Hmm... Call of Juarez looks... good?!
Kerrby 26/06/2009 30 Posts 364 Views
Call of Juarez : The Chicken Race
Kerrby 26/06/2009 2 Posts 137 Views

Call of Juarez: Bound in Blood Reviews

Call of Juarez: Bound In Blood - 8.0/10
heller 10/07/2009 10 Comments 9 Votes

Call of Juarez: Bound in Blood Videos

Comments

stonecold
Kudos: 13,258
Mates: 206
Good review heller Can't say I agree or disagree cause I haven't played it. I'll grab this on Pc instead
Assassin's Creed 2
black070
Kudos: 9,642
Mates: 143
Was going to pick this up, but picked up Transformers 2 cheap instead Check out my review and let me know what ya think heller, would like some advice from the master
parso71
Kudos: 1,491
Mates: 18
Good Game gave this a very poor review on the latest show. They reviewed the PC version and said it was great but on the PS3, it was rubbish! Everyone has their own opinion I guess?
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Dante_10
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Good review heller, Gonna Rent it to personally experience the game.
Metal Gear Solid 4: Guns of the Patriots
heller
Kudos: 3,636
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black070 said: Was going to pick this up, but picked up Transformers 2 cheap instead



Oh Black070 you are too kind, I'll def check out your review tomorrow
Uncharted Drake's Fortune
perin
Kudos: 3,044
Mates: 21
sounds like a decent game

good reveiw heller
Killzone 2
Smajs
Kudos: 11,695
Mates: 151
This game is much better than i thought it would be, it has the things a good FPS needs....accurate shooting & a neat cover system! Good Game must have been smoking crack hard when they played the PS3 version because the graphics are actually pretty good,the textures of wood,leather and other materials are fantastic,take a close look at a wagon and you'll see a believable canvas covering or the saddle of a horse for realistic leather and all the other texures are great as well as dust and particle effects,screen tearing is bad but overall the graphics are far from poor so boo to GG oh and a great story as well.
wutang01
Kudos: 32,706
Mates: 250
I think it's a very fair score for the game. I reckon it's fantastic. You guys should try it out!
God of War III
nickkcin
Kudos: 8,752
Mates: 151
hmm, it seems Good Game were right in saying the ps3 version suffers badly from pop-in and screen tearing. lazy developers
Borderlands
Hydroponic
Kudos: 1,320
Mates: 24
Honest review Heller. I think you've turned me away from it with regards to the monotony.
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