Register SignIn

Wolfenstein Review

Wolfenstein Review

Written By Gaetano Prestia

Wolfenstein 3D is often considered to be the “godfather of first-person shooters”. It shipped 17 years ago and is still considered to be one of the pioneers of the genre, even ahead of Half-Life and Doom. It had a distinctive charm about it that has thankfully been carried over into the latest Wolfenstein adventure, albeit among some minor issues that ultimately bring down the gameplay and overall experience. In an era of Inglourious Basterds and the Call of Duty, where does this latest Wolfsentein offering line up amongst the frontline of other war shooters?

In Wolfenstein you control the intriguing Allied agent B.J. Blazkowicz, a soldier that is heavily wanted – and feared – by the German Nazi’s. Those nasty Nazi’s are once again up to no good, and it’s up to B.J. to protect an artifact that uses the mysterious Black Sun energy. The German’s want to harvest the energy to develop new weaponry, so the fate of the world lies in B.J.’s hands. Dropped deep into enemy territory, you’ll rendezvous with resistance soldiers to stop the Nazi’s doing whatever they’re planning to do, before they do it!

The main map acts as a massive hub, with missions spread out across the town. You can roam the area as you wish, finding contacts and eventually beginning a mission. The contacts will lead you to particular areas where the mission starts, and once you complete your set objective you’ll be returned to the main city map.

The idea itself is great - and that must be applauded - but the execution is where the whole aspect ultimately falls down. Having an entire town to roam around sounds great in theory, but if the town itself is small and doesn’t take long to move through, it’s rather pointless even having. The developer clearly wanted it to be a RPG-type experience, where you build up your weapons, meet new people and learn more about the character. However, because the town is so small and there isn’t much to see, it’s more of a chore to move around the town than anything. The attempt at a non-linear direction of the gameplay is fantastic, as it can add a new mission structure to FPS that isn’t used enough in the genre, but it’s just been poorly executed this time round. Furthermore, the game holds your hand when moving through the town with markers on the map that direct you exactly where you need to go.

Then there’s the fact that once you complete a mission, you’re told exactly where to go by the characters you meet. So instead of allowing you to complete a mission, roam through the free-roaming town and discovering your own missions, the story goes into a linear path, and suddenly the whole freedom aspect of the game is thrown out the window. It’s an obvious inconsistency. The developer had the idea of a free-roaming, mission-based FPS, yet it’s as if they fell into the trap and added basic FPS linear elements. It’s disappointing, as had the town been larger and the mission structure more open to freedom and less linear, the experience would have been considerably better.

However, beyond that issue, the combat gameplay is great. Blowing up Nazi’s has never been more fun, and mixing basic WWII guns with outrageous and awesome vaporizing guns gives you quite an exotic level of choice. The environments aren’t fully destructive, which is kind of disappointing, but cover spots and certain small things placed around the place can fly around and be destroyed by gunfire or explosions. If you can see a Nazi hiding behind some cover, you can slowly chip at the concrete cover he is hiding behind, before giving him a nice headshot to bring home to his family.

The upgrading system is pretty deep, with all weapons having considerable levels and add-ons. You upgrade using gold you’ll come across in the environments and after completing missions, but it’s wise to pick a specific weapon and stick with it, as the upgrades can get pretty expensive. Some weapons, like the particle beam vaporizer, don’t really need to be upgraded as they do enough damage as is, so if you like shooting with the basic guns it’s best to use your money on them so as to get them as powerful as possible.

There’s a great supernatural element in Wolfenstein, an aspect that comes part and parcel with any entry in the series. Veil Sight acts as a pathway to another dimension that gives you the ability to see things that aren’t normally there. For example, stepping ladders or shortcuts can suddenly become available to you once you turn Veil Sight on. It also helps pinpoint enemy weak spots and gives you night vision for those areas lacking in natural lighting. The typical bullet-time feature allows you to slow-down time, which is helpful when being bombarded by enemy fire.

The enemy AI is heavily dependant on who you’re actually going up against, with the basic Nazi soldier nowhere near as tough as the Heavy Trooper’s or Assassin’s. Using the Veil Sight can be a hell of a lot of fun, but saving it for specific enemies is wise, as some can be pretty tough to take down. The AI as a whole is actually pretty good, with enemies taking cover and flanking you. The developer has done a good job of distinguishing between the easier and harder enemies, making it obvious that one group of soldier is more trained for battle than the other. Seasoned FPS veterans might not get overly challenged, but the enemy AI can pack plenty of punch, especially on the higher difficulties.

The single-player campaign won’t last you long at roughly 6-8 hours long, and that’s disappointing considering how much of a let down the online multiplayer is. The presentation as a whole in the multiplayer is very weird, with the developer seemingly going for an older, outdated look on purpose. The graphics are severely downgraded from the single-player campaign and it’s obvious that a vintage Wolfenstein look was the aim. That’s fine, but it’s just weird. There’s no nostalgia of previous experiences when seeing it, and considering how other FPS maintain the same level of graphical presentation from single-player over to multiplayer, it’s definitely a questionable choice.

There are only three main modes in multiplayer, which shouldn’t do enough to get gamers to put down World at War for a few months. Team Deathmatch is your basic deathmatch mode, while Objective has one team trying to complete an objective and the other trying to stop them. Stopwatch is the most original of three, having each team compete against each others time in completing a main objective. It can actually be a lot of fun and really engaging, especially if you’re playing with some close friends. However, the respawn times are too short, which takes away much of the challenge.

Wolfenstein holds up graphically, although the main hub town of Isenstadt is very dull. Once you move out of the town you’ll see the game in all of its glory, with nice environments, colours and lighting effects. The character designs are great, although the lip-syncing can occasionally be a touch out of whack. The audio is top notch, with a great orchestral soundtrack and fantastic weapon sound-effects.

The Final Verdict

Wolfenstein has awesome combat gameplay, but the inconsistent mission structure and attempt at making the experience a free-roaming, non-linear one ultimately brings the enjoyment level down. The town of which you’re meant to roam free around isn’t very big and looks incredibly dull, while the characters you meet don’t have much of a personality. The supernatural elements of the gameplay are great, and the weapon upgrades are impressive. Multiplayer is OK but overall a disappointment, with only three modes and not much originality.

Gameplay

7.4/10

Ultimately brought down by a poorly executed mission structure. It’s great in theory to roam around, find your own characters and play the missions at your own pace, but when the game holds your hand so much, the idea gets lost. The combat gameplay is great though, with plenty of awesome weapons.

Graphics

8.3/10

The main town is dull, but the outside environments are nice, while the character design is generally great.

Sound

8.6/10

A great soundtrack with good voice-acting and fantastic sound effects.

Value

6.8/10

A 6-hour single-player campaign, which is normal for most shooter, but a disappointing multiplayer experience.

Overall

7.4/10

submit to digg

912 Views 4 Votes
Join MyPS3 to vote Add Comment
Gaetano 27/08/2009
Kudos: 9264  Mates: 110
 

Wolfenstein - Full MyPS3 Game Profile

Wolfenstein News

Wolfenstein now available
Gaetano 19/08/2009 3 Comments 36 Votes
Wolfenstein environments trailer
Gaetano 10/08/2009 2 Comments 3 Votes
Bill Brown set to produce score for Wolfenstein
Gaetano 13/05/2009 0 Comments 45 Votes

Wolfenstein Discussions

Wolfenstein Competition - LOCKED
Gaetano 24/08/2009 56 Posts 994 Views
Wolfenstein multiplayer details
Jimbo_1993 31/07/2009 4 Posts 228 Views

Wolfenstein Reviews

Wolfenstein Review - 7.4/10
Gaetano 27/08/2009 7 Comments 4 Votes

Wolfenstein Videos

Comments

Dead_Again
Kudos: 4,271
Mates: 35
Thanks for the review. I'm definately not buying this. I've heard too many times that it's too short and way too easy. With poor multiplayer to top it all off, this seems like a waste of money, for me anyway.
UFC 2009 Undisputed
nicnamenic
Kudos: 3,027
Mates: 33
Was looking at screens and it looks an awful lot like CoD:W@W... nice review Tano.
inFamous
psych-101
Kudos: 747
Mates: 12
i got this game 2 days ago, not a bad game as mentioned but multiplayer is epic fail!!
mulder51
Kudos: 165
Mates: 8
I might hire it before I buy it
sean_star
Kudos: 4
Mates: 0
had alot of fun with this game but multiplayer is a big let down, lags so much.
Resident Evil 5
nickkcin
Kudos: 8,752
Mates: 151
great review Tano
i think i will be avoiding this one, its been receiving average reviews.
Borderlands
Hydroponic
Kudos: 1,320
Mates: 24
Once again Gaetano you've gone to town on another review and delivered the goods. Your efforts are appreciated!
Assassins Creed
 
To participate in this discussion, please log in or register.
MyPS3 User

PS3 Games

MyPS3 Features

Will you be using PSN Cards?
Poll 01/10/2009 108 45
PAIN FAQ
Cheat 15 hours 0 0
Linger in Shadows FAQ
Cheat 15 hours 0 0
flOw FAQ
Cheat 15 hours 0 0
Fat Princess FAQ
Cheat 15 hours 0 0
Brutal Legend Review
Review 18 hours 5 2
Around the Network #15
Blog 1 day 16 0
Borderlands now available
News 4 days 25 8
NBA 2K10 Review
Review 5 days 1 3
Uncharted 2: Among Thieves Review
Review 20/10/2009 9 25
Around the Network #14
Blog 20/10/2009 23 3
Marvel Ultimate Alliance 2 Review
Review 18/10/2009 7 2
PixelJunk Monsters FAQ
Cheat 24/09/2009 2 1
Lemmings FAQ
Cheat 24/09/2009 0 0
Red Dead Redemption Preview
Guide 11/09/2009 9 16
Playstation 3 Slim 120GB Unboxing
Guide 03/09/2009 24 30
PS3 Slim vs PS3 Phat
Guide 01/09/2009 42 31
WWE SmackDown Vs. Raw 2010 Preview
Guide 31/08/2009 31 14
Games to end 2009
Guide 26/08/2009 16 30

PS3 Discussions

PS3 Videos

PS3 Photos

  • Myps3Magazine
    5 7
  • spiranovic's psn card
    9 6
  • Brutal Legend T- Shirt Side 1
    1 5
  • Girls doing it for God?!
    3 4
  • Demon's Souls Deluxe Edition Photo 3
    4 3
  • Demon's Souls Deluxe Edition
    2 2

Favourite PS3 Games

MyPS3 Lists

PS3 Games Out This Month

Sing It: Pop Hits
21 October 2009 0
WWE SmackDown vs. Raw 2010
22 October 2009 1
Fairytale Fights
27 October 2009 0

Recent Comments

Status Updates

TK429 wrote a news article - Brutal Legend's First DLC Pack Announced
bcb Been around for 200 days now
chuz wrote a new review - Borderlands
ICC_06 wrote a news article - Rumour: New Goldeneye Game in the Works
mikerulz8 Craving dj hero at the moment counting down the mins till it's release