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Battlefield: Bad Company 2 Review

Battlefield: Bad Company 2 Review

By Gaetano Prestia

There definitely hasn’t been a shortage of online-focused FPS this generation. We’ve seen the likes of Halo 3, COD4, Killzone 2 and MAG, all of which offer considerably different experiences from one another. And then there is Battlefield: Bad Company 2, a game that offers an exceptional well-rounded and memorable online experience, blended together with a wonderfully constructed and deep single-player campaign. The game takes you to gorgeous and exotic locations, and thankfully, these are places you’re going to want to visit time and time again.

If one thing stands out with Bad Company 2, it’s that it feels more like a genuine virtual battlefield than any of the previous heavyweights. Buildings and walls crumble around you, explosions go off in the distance, and enemy soldiers flank you and attack you from behind thick cover to ensure you don’t take them out too easily. Even tackling Bad Company 2 on its easiest difficulty dictates a bit of patience, and thanks to D.I.C.E.’s magnificent Frostbite engine, blowing things up makes for an integral part of the experience.

The online multiplayer is undoubtedly where most of this title’s depth lies, although the campaign offers plenty of challenging and tactic-focused objectives. Unfortunately, you can’t head into the campaign with a friend, which is a major disappointment. This is somewhat rectified though, considering the four main characters in Sarge, Marlowe, Sweetwater, and Haggard are controlled so well by the game’s AI that it’s almost as good as actually playing with a mate.

Bad Company 2’s impressive technical design is evident trough its lush and gorgeous tropical environments, detailed structures and wonderful fire and water effects. The Frostbite engine actually makes for a far more engaging and enjoyable experience, as it actually opens up more options for destruction and success within a particular area. If enemy soldiers are flanking you, you can simply shoot through their thin wooden cover, just as you would be able to on an actual battlefield. The presentation runs hand-in-hand with the actual gameplay, and it’s important to note this, especially when playing on the highest difficulty.

It’s one thing to make a destructible world, but to actually make it integral to success is one thing D.I.C.E. must be commended for. It’s just that the game is so inviting when it comes to destruction, that you can’t help but just blow up buildings you know don’t even have enemies in them. It actually also makes things easier. If you spot a group of enemies hanging around a building, there’s no point in taking one down with bullets, because then the others are just going to quickly move into cover. Instead, switch over to your grenade launch and collapse the building around them. Simple. Oh, and fun! Destruction isn’t just there: it’s an integral aspect of the battlefield, and you’re inclined to use it.

The presentation isn’t perfect, but it’s still a substantial improvement on the first game. Textures are still blurry, but nowhere near as bad as they were in the predecessor, and there is the occasional screen tear and clipping issue that can halter the gameplay and dictate a restart. Also, the actual depth of destructibility makes for some awkward looking ruins, with materials left hanging in weird positions. The important thing is that none of these are game breakers in the bigger scheme of things. The overall package is quite superb, and it really is one of the better looking titles this gen.

The single-player campaign also offers an interesting and at-times emotional narrative. The four characters are memorable in their own way, and while they each fit within a typical American stereotype, some of their banter actually makes for intelligent and realistic talking points. Humour is a massive part of the story, no doubt, but the depth of the characters actually has a sense of morality and condition. When you hear Haggard talking about football, you can’t help but laugh, but then suddenly the characters are talking about death and war without breaking character. It’s something that just isn’t typically seen in a game in the genre, and the potential connection between the gamer and the characters adds a whole new level to the overall experience.

Furthermore, their actual positioning in the battlefield makes playing the game a breeze. The friendly AI works really well, and while they’ll be following your footsteps most of the time, they each move off in their own direction and take out enemies in their own fashion. Even though there is no friendly fire, it’s not an issue anyway, because the other three never get in your way. Their presence makes getting through the game on the highest difficulty a little less stressful, as they make helpful pointers and direct you when you’ve taken out of all the enemies in the area. And because you’re with them for the whole ride, by the end of it, you actually genuinely feel like you’ve had an experience with them. The fact you can remember their names and their purpose (and that these aspects actually make the single-player more enjoyable) indicates how important it is to have a strong story, even if the overall focus is the multiplayer.

While the single-player campaign is one of the best we’ve seen in a FPS for a while, the multiplayer is where most of Bad Company 2’s excitement lies. There are several different game modes to head in to, where up to 24 players can compete in large, engaging maps. There is Rush, which has one team infiltrating enemy territory to take down two noted targets. The great thing about this mode is that it actually expands during the combat; if the attacking team is able to take control of the targets, new targets open up in newly opened parts of the map. So instead of the targets simply moving throughout the map, whole new areas of the map are opened, making the battlefield as opened to one team as it is to the other. Squad Deathmatch has four squads of four players going up against each other in engaging, explosive battles across large maps. It’s a slightly different take on the more traditional Team Deathmatch, adding a bit more competition to the battlefield through the four different squads. There’s then Conquest, which has two teams fighting one another for three control targets.

The gorgeous environments in the single-player campaign are thankfully carried over into the multiplayer. The maps are very well designed, making for engaging and well-spaced combat that dictates precision and battlefield tactics. The maps are very well varied in design, which is great, and the destructive elements of the environments make the battles even more engaging and exciting.

The technical design of this game actually has an affect on how you play the game, as the sounds of combat can help you determine who is where and what is on your back. If you can here the bellowing blow of a tank in the distance, you can sneak up and do your thing without anyone noticing. Hear that crackling “swipe” in the distance? It’s probably a sniper a few miles away. The depth of the maps and sheer size of the environments actually make for horrifyingly realistic combat, and you’ve almost always got to be on your toes for the more advanced gamers that genuinely know how to take advance of the environment.

There’s a simple unlocking and upgrading system, with points earned during matches used to gain new weapons and specializations. There are some unique attributes, which can only be used with specific classes, but most are flexible and can really help in creating several different classes for different instances. There are four classes, and you gain points for kills and supporting teammates. Medals are gained through skills used on the battlefield, much like how Titles are earned in Modern Warfare 2.

The overall online experience is very exciting and engaging, and while the maps are a little larger than your typical FPS and offer more on the load out front, as well as vehicles, the battlefields are intense and explosive. It’s an online experience that dictates precision and tactics, and gamers who felt more at home with MAG than they did with Modern Warfare 2 might find Bad Company 2 more to their liking; it’s one of the better online offerings this generation.

The Final Verdict

Battlefield: Bad Company 2 offers a destructive and fun single-player and online experience. Blowing stuff up is great fun, especially when the environments look as great as they do. The multiplayer is engaging and deep, and the sound and visual design add to the combat.

Gameplay

9.0
Great shooting mechanics, with an enjoyable and lengthy single-player. But the real action lies in multiplayer. Blowing stuff up isn’t just fun, it’s integral to your success in the game.

Graphics

9.0
Impressive art designs. Stunning locations and plenty of detail. A few technical issues here and there, but nothing major.

Sound

10
Superb sound effects and wonderful voice acting make for great and humorous banter throughout the single-player.

Value

9.5
A lengthy single-player, as well as a multiplayer that you can play for months.

Overall

9.3
A score between 9.0 and 9.4 means that game offers a very good gaming experience. There may be some minor issues with gameplay and value.

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Gaetano 12/03/2010
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Battlefield: Bad Company 2 Videos

Comments

mikerulz8
Kudos: 7,065
Mates: 56
ive played this for 10 minutes and its already better then modern warfare good review Gaetano
Uncharted 2: Among Thieves
Cryman
Kudos: 1,678
Mates: 10
Enjoy the Multiplayer while you can, EA will for sure turn it off soon
Uncharted 2: Among Thieves
chrisco84
Kudos: 3,574
Mates: 29
Good review and a well deserved score.
Battlefield: Bad Company
Jacko360
Kudos: 551
Mates: 18
Hell yeah, exactly what I hoped for!
Battlefield: Bad Company
SlappyWag
Kudos: 17
Mates: 6
I have played it for about half an hour and it's intense. After playing modern warfare, where you have to wait for the AI to stick their heads out, I wasn't used to being able to just tear the f-ing place down around them. AWESOME!
tangywangy
Kudos: 468
Mates: 6
Seems fricking awesome, will get it when I get my PS3 fixed.
Call of Duty: Modern Warfare 2
Spacey4
Kudos: 1,043
Mates: 7
So much better than Call of Duty.
Killzone 2
skua
Kudos: 39,226
Mates: 270
I agree with your review tano. Aswell as that BFBC2 adds more "realism" into online shooters.
Battlefield: Bad Company 2
Mik3y
Kudos: 18,132
Mates: 90
have to wait till next week for my copy ._.
BlazBlue: Calamity Trigger
Alpharoth
Kudos: 1,546
Mates: 21
Maybe I've missed somewhere but you forgot to mention that Online Multiplayer DEMANDS teamwork in order to win.
Battlefield: Bad Company 2
Gaetano
Kudos: 11,220
Mates: 128

Alpharoth said: Maybe I've missed somewhere but you forgot to mention that Online Multiplayer DEMANDS teamwork in order to win.



I've mentioned it in the podcast and in the forums, if that matters
Leisure Suit Larry: Box Office Bust
fd3s
Kudos: 1,508
Mates: 19
single player - imo slow and too many cut scenes.

MP people do not play with team work - they play like MW2 - just run & gun.

graphics and sound are top notoch.

what make this game disappointing in MP are the people who love camping / snipers and dont care about getting the objectives done.
MAG
barters81
Kudos: 300
Mates: 10
Sweet, sweet game. Got it yesterday and and am still chewing through the single player before going online. So far so good.
dagamster
Kudos: 1,392
Mates: 30
Awesome game, Awesome review.
Uncharted 2: Among Thieves
pdark007
Kudos: 3,968
Mates: 27
so how do the controls feel? what i love about COD is the control system is IMO perfect. just wondering how this compares?
Call of Duty: Modern Warfare 2
mikerulz8
Kudos: 7,065
Mates: 56
The controls are different to knife somone is R2 and to crouch is R3
Uncharted 2: Among Thieves
pdark007
Kudos: 3,968
Mates: 27
cheers mike. does it 'handle' ok? as in does it feel fluid?
Call of Duty: Modern Warfare 2
depecid
Kudos: 36
Mates: 0
I reckon it's a tad below the feel of MW2. Definately doesn't feel as fluid. I find myself having a hard time to quickly "snap" to someone, and i'm finding sniping people quite difficult if they're running around.
But it's not a deal breaker, the massive destructable environments and gameplay more than make up for it (No bloody dual sawn off shotgun running Mf's in here )
LARASMYBIS
Kudos: 6,944
Mates: 49
The 360 and PC version of this has been a bitch at my work

It won't scan into the system, so every time we sell a copy, we have to type in the sku, and then sometimes it tells me we have no copies left.. even though there are about 6 in the draw
Assassin's Creed 2
teknikal
Kudos: 3,152
Mates: 21

depecid said: I reckon it's a tad below the feel of MW2. Definately doesn't feel as fluid. I find myself having a hard time to quickly "snap" to someone, and i'm finding sniping people quite difficult if they're running around.
But it's not a deal breaker, the massive destructable environments and gameplay more than make up for it (No bloody dual sawn off shotgun running Mf's in here )



the "snap" issue youre experiencing is due to the game not being noob-friendly by not having excessive auto aim:)
mw2 actually annoys me now, i aim at a certain person, then anotehr enemy runs across and my sights follows the crossing enemy...then i end up dying cause the enemy i first trained my sights on then takes advantage of the stolen time by sniping me..
Battlefield: Bad Company 2
Maniaman
Kudos: 598
Mates: 12
score is too low Tano HAHAHA sound deserves 10.1! .1 for the NEED for a subwoofer HAHA
Ezpay
Kudos: 237
Mates: 10
wootburgers
djrussell
Kudos: 6,211
Mates: 70
Honestly I thought MW2 was incredibly overrated... COD4 was fantastic but the second one really was a short and quite frankly often boring experience. BF: BC2 looks more up my ally.
Uncharted 2: Among Thieves
Boxhead56
Kudos: 245
Mates: 11
Outstanding review Gaetano - great work and tons of effort as always.
So much so, that I may have to invest in this one. Only played the demo of BFBC1 and whilst not too bad, didn't see it as 'great'.
This one, though....It does seem to be a must-have the more I read about it, and of the negatives, none seem bad enough to deter purchase - must find the shekels somehow.
Call of Duty: Modern Warfare 2
mickyt888
Kudos: 20,321
Mates: 113
Nice review but game deserves around a 6 or 7 imo its just like the first.
White Knight Chronicles
Ell178
Kudos: 442
Mates: 13
gjzdfdhdsghtsadf YAY it got a good score just what i hoped for Good review
Aliens vs Predator
Mik3y
Kudos: 18,132
Mates: 90

LARASMYBIS said: The 360 and PC version of this has been a bitch at my work
It won't scan into the system, so every time we sell a copy, we have to type in the sku, and then sometimes it tells me we have no copies left.. even though there are about 6 in the draw


FAIL
BlazBlue: Calamity Trigger
TomdaPom
Kudos: 14
Mates: 2
Greatest game nice review
Battlefield: Bad Company 2
pdark007
Kudos: 3,968
Mates: 27

mickyt888 said: Nice review but game deserves around a 6 or 7 imo its just like the first.


ouch..i couldnt stand the first, made me not want to even try this one
Call of Duty: Modern Warfare 2
winga26
Kudos: 11,418
Mates: 105

pdark007 said:


mickyt888 said: Nice review but game deserves around a 6 or 7 imo its just like the first.


ouch..i couldnt stand the first, made me not want to even try this one



Lol its heaps different.
Rage
 
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